MassType Constructor |
Namespace: KSPDev.GUIUtils.TypeFormatters
public MassType( double value )
public class MassTypeDemo1 : PartModule { static readonly Message<MassType> msg1 = new Message<MassType>( "#TypeDemo_msg1", defaultTemplate: "Mass is: <<1>>"); // Depending on the current language in the system, this method will present different unit names. void Show() { Debug.Log(msg1.Format(1.0)); // Prints: "Mass is: 1.0 t" Debug.Log(msg1.Format(1.567)); // Prints: "Mass is: 1.57 t" Debug.Log(msg1.Format(10.0)); // Prints: "Mass is: 10 t" Debug.Log(msg1.Format(10.56)); // Prints: "Mass is: 10.6 t" Debug.Log(msg1.Format(100.0)); // Prints: "Mass is: 100 t" Debug.Log(msg1.Format(100.5)); // Prints: "Mass is: 101 t" Debug.Log(msg1.Format(0.1234567)); // Prints: "Mass is: 124 kg" Debug.Log(msg1.Format(0.0123456)); // Prints: "Mass is: 12.4 kg" Debug.Log(msg1.Format(0.0012345)); // Prints: "Mass is: 1.24 kg" Debug.Log(msg1.Format(0.0001234567)); // Prints: "Mass is: 124 g" Debug.Log(msg1.Format(0.0000123456)); // Prints: "Mass is: 12.4 g" Debug.Log(msg1.Format(0.0000012356)); // Prints: "Mass is: 1.24 g" Debug.Log(msg1.Format(0.0000001235)); // Prints: "Mass is: 0.124 g" } }
Debug.Log(MassType.Format(1.0)); // Prints: "1.0 t" Debug.Log(MassType.Format(1.567)); // Prints: "1.57 t" Debug.Log(MassType.Format(10.0)); // Prints: "10 t" Debug.Log(MassType.Format(10.56)); // Prints: "10.6 t" Debug.Log(MassType.Format(100.0)); // Prints: "100 t" Debug.Log(MassType.Format(100.5)); // Prints: "101 t" Debug.Log(MassType.Format(0.1234567)); // Prints: "124 kg" Debug.Log(MassType.Format(0.0123456)); // Prints: "12.4 kg" Debug.Log(MassType.Format(0.0012345)); // Prints: "1.24 kg" Debug.Log(MassType.Format(0.0001234567)); // Prints: "124 g" Debug.Log(MassType.Format(0.0000123456)); // Prints: "12.4 g" Debug.Log(MassType.Format(0.0000012356)); // Prints: "1.24 g" Debug.Log(MassType.Format(0.0000001235)); // Prints: "0.124 g"
Debug.Log(DistanceType.Format(0.12345678, scale: 1)); // Prints: "0.124 t" Debug.Log(DistanceType.Format(0.12345678, scale: 0.001)); // Prints: "124 kg" Debug.Log(DistanceType.Format(0.12345678, scale: 0.0001)); // Scale 0.0001, so it's roudned up to 0.001 // Prints: "124 kg" Debug.Log(DistanceType.Format(0.12345678, scale: 0.000001)); // Prints: "123457 g" Debug.Log(DistanceType.Format(0.12345678, scale: 0.0000001)); // Scale 0.0000001, so it's roudned up to 0.000001 // Prints: "123457 g"
Debug.Log(MassType.Format(0.12345678, format: "0.0000")); // Prints: "0.1235 t" Debug.Log(MassType.Format(0.12345678, format: "0.00")); // Prints: "0.12 t" Debug.Log(MassType.Format(0.12345678, format: "0.0000", scale: 0.001)); // Prints: "123.4568 kg" Debug.Log(MassType.Format(0.12345678, format: "0.0000", scale: 0.000001)); // Prints: "123456.7800 g"