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ILinkRenderer Properties

The ILinkRenderer type exposes the following members.

Properties
  NameDescription
Public propertycfgRendererName
Unique name of the renderer that is used by the other modules to find this renderer.
Public propertycolorOverride
Temporally sets another color to the link meshes.
Public propertyisPhysicalCollider
Tells if the link colliders should be active.
Public propertyisStarted
Tells if the renderer is started and active.
Public propertyshaderNameOverride
Temporally sets another shader to the link meshes.
Public propertysourceTransform
Base position/direction of the connection point at the beginning of the link. The source joint models will be aligned against this transform.
Public propertytargetTransform
Base position/direction of the connection point at the end of the link. The target joint models will be aligned against this transform.
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