PressureType Constructor |
Namespace: KSPDev.GUIUtils.TypeFormatters
public PressureType( double value )
public class PressureTypeDemo1 : PartModule { static readonly Message<PressureType> msg1 = new Message<PressureType>( "#TypeDemo_msg1", defaultTemplate: "Pressure is: <<1>>"); void Show() { Debug.Log(msg1.Format(0.051)); // Prints: "Pressure is: 0.051 kPa" Debug.Log(msg1.Format(0.45)); // Prints: "Pressure is: 0.45 kPa" Debug.Log(msg1.Format(95.45)); // Prints: "Pressure is: 95.5 kPa" Debug.Log(msg1.Format(120.45)); // Prints: "Pressure is: 121 kPa" Debug.Log(msg1.Format(9535.45)); // Prints: "Pressure is: 9,536 kPa" } }
Debug.Log(PressureType.Format(0.051)); // Prints: "Pressure is: 0.051 kPa" Debug.Log(PressureType.Format(0.45)); // Prints: "Pressure is: 0.45 kPa" Debug.Log(PressureType.Format(95.45)); // Prints: "Pressure is: 95.5 kPa" Debug.Log(PressureType.Format(120.45)); // Prints: "Pressure is: 121 kPa" Debug.Log(PressureType.Format(9535.45)); // Prints: "Pressure is: 9,536 kPa"
Debug.Log(PressureType.Format(1234.5678, format: "0.0000")); // Prints: "1234.5678 kPa" Debug.Log(PressureType.Format(1234.5678, format: "0.00")); // Prints: "1234.57 kPa" Debug.Log(PressureType.Format(1234.5678, format: "#,##0.00")); // Prints: "1,234.57 kPa"