ConfigNodePatch Fields | 
The ConfigNodePatch type exposes the following members.
| Name | Description | |
|---|---|---|
| loadContext | Context in which this patch should be applied.  | |
| modName | Name of the mod's assembly which owns the part being patched.  | |
| name | Name of the patch. It must be unique in the game's scope.  | |
| patchCreationTimestamp | Unix Epoch timestamp of when the patch was created.  | |
| testSection | Section that defines rules for the part to qualify for patching.  | |
| upgradeSection | Section that defines how to change the part if it qualifies for patching.  | |
| verboseLogging | Tells if all patch processing job must be logged.  |