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AbstractPartModule Methods

The AbstractPartModule type exposes the following members.

Methods
  NameDescription
Protected methodCheckSettingsConsistency
Verifies that all part's settings are consistent.
Protected methodInitModuleSettings
Initializes the module state according to the settings.
Public methodCode exampleLocalizeModule
A callback which is called when the localization vesion has changed.
Public methodOnAwake
Initializes a new instance of the module on the part.
(Overrides PartModuleOnAwake.)
Public methodOnBeforeDebugAdjustablesUpdate
Notifies that one or more of the debug adjustable fields is about to be updated.
Public methodOnDebugAdjustablesUpdated
Notifies that one or more of the debug adjustable fields have changed.
Public methodOnDestroy
Triggers when Unity object is about to destroy.
Protected methodOnEvaPartLoaded
Notifies the part is being created from the stock EVA construction mode.
Public methodOnLoad
Notifies that the part's config is loaded.
(Overrides PartModuleOnLoad(ConfigNode).)
Public methodOnSave
Notifies about saving module state.
(Overrides PartModuleOnSave(ConfigNode).)
Public methodOnStart
Initializes module's state after all other modules have been created.
(Overrides PartModuleOnStart(PartModuleStartState).)
Protected methodRegisterGameEventListenerT(EventDataT, EventDataTOnEvent)
Registers a game event listener and cleans it up on module destruction.
Protected methodRegisterGameEventListenerT, K(EventDataT, K, EventDataT, KOnEvent)
Registers a game event listener and cleans it up on module destruction.
Protected methodShowStatusMessage
Shows a UI messages with regard to the currently active vessel.
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