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KSPDev.ModelUtils Namespace

Offers a variety of methods to deal with the procedural models. Even if the model is created from a prefab, it's sometimes useful to do some adjustments to it.
Classes
  ClassDescription
Public classAlignTransforms
Helper methods to align transformations relative to each other.
Public classColliders
Various tools to deal with procedural colliders.
Public classHierarchy
Various tools to deal with game object hierarchy.
Public classMeshes
Various tools to deal with procedural meshes.
Enumerations
  EnumerationDescription
Public enumerationCollidersPrimitiveCollider
Defines how collisions should be checked on a primitive.
Public enumerationKspLayer
Defines various layers used in the game.
Public enumerationKspLayerMask
A convinience type to deal with the layers.