 | IJointUtilsSetupDistanceJoint Method |
Sets up a canonical distance joint.
Namespace:
KASAPIv2
Assembly:
KAS-API-v2 (in KAS-API-v2.dll) Version: KAS API v2
Syntaxvoid SetupDistanceJoint(
ConfigurableJoint joint,
float springForce = 0f,
float springDamper = 0f,
float maxDistance = ∞f
)
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View SourceParameters
- joint
- Type: UnityEngineConfigurableJoint
The joint to setup. - springForce (Optional)
- Type: SystemSingle
The strength of the spring that keeps the two objects in range.
- springDamper (Optional)
- Type: SystemSingle
The force to apply to calm down the oscillations. - maxDistance (Optional)
- Type: SystemSingle
The maximum distance to allow between the objects before applying the spring force.
Remarks
This method does
not set all the properties of the PhysX joint! To get a consistent
result, the joint must be reset via a
ResetJoint(ConfigurableJoint) call before invoking this
method.
See Also