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CollidersPrimitiveCollider Enumeration

Defines how collisions should be checked on a primitive.

Namespace:  KSPDev.ModelUtils
Assembly:  KSPDev_Utils.1.0 (in KSPDev_Utils.1.0.dll) Version: 1.0 for KSP v1.6+
Syntax
C#
public enum PrimitiveCollider
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Members
  Member nameValueDescription
None0No collisions check.
Mesh1Check collisions basing on the mesh. It's performance expensive.
Shape2Simple collider which fits the primitive type. It's performance optimized.
Bounds3Simple collider which wraps all mesh vertexes. It's performance optimized.
See Also