Defines various layers used in the game.
Namespace:
KSPDev.ModelUtils
Assembly:
KSPDev_Utils.1.0 (in KSPDev_Utils.1.0.dll) Version: 1.0 for KSP v1.6+
Syntax
Members
| Member name | Value | Description |
---|
| Part | 0 | The layer for a regular part. |
| Service | 10 | The layer to set bounds of a celestial body. |
| SurfaceCollider | 15 | The "zero" level collider of a static structure on the surface. |
| Kerbal | 17 | The layer for the kerbonaut models. |
| TriggerCollider | 21 | The layer for the various interaction colliders. |
| Fx | 30 | The layer for FX objects. |
Remarks
It's not a full set of the layers. More investigation is needed to reveal all of them.
See Also