ConfigNodePatch Fields |
The ConfigNodePatch type exposes the following members.
Name | Description | |
---|---|---|
loadContext | Context in which this patch should be applied. | |
modName | Name of the mod's assembly which owns the part being patched. | |
name | Name of the patch. It must be unique in the game's scope. | |
patchCreationTimestamp | Unix Epoch timesmap of when the patch was created. | |
testSection | Section that defines rules for the part to qualify for patching. | |
upgradeSection | Section that defines how to change the part if it qualifies for patching. | |
verboseLogging | Tells if all patch processing job must be logged. |