ConfigNodePatch Fields |
The ConfigNodePatch type exposes the following members.
Name | Description | |
---|---|---|
![]() | loadContext | Context in which this patch should be applied. |
![]() | modName | Name of the mod's assembly which owns the part being patched. |
![]() | name | Name of the patch. It must be unique in the game's scope. |
![]() | patchCreationTimestamp | Unix Epoch timesmap of when the patch was created. |
![]() | testSection | Section that defines rules for the part to qualify for patching. |
![]() | upgradeSection | Section that defines how to change the part if it qualifies for patching. |
![]() | verboseLogging | Tells if all patch processing job must be logged. |