Interface for modules that need to know if script object is destroyed.
 
    Namespace: 
   KSPDev.KSPInterfaces
    Assembly:
   KSPDev_Utils.2.0 (in KSPDev_Utils.2.0.dll) Version: 2.0 for KSP v1.8+
SyntaxThe IsDestroyable type exposes the following members.
Methods| 
								 
							 | Name | Description | 
|---|
  | OnDestroy | Triggers when Unity object is about to destroy.  | 
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Remarks
            Events of this inteface are triggered by Unity engine via reflections. It's not required for the
            module to implement the interface to be notified but by implementing it the code becomes more
            consistent and less error prone.
            
Examplespublic class MyModule : PartModule, IsDestroyable {
  
  public void OnDestory() {
    Debug.LogInfo("OnDestory");
  }
}
See Also