HierarchySafeDestroy Method |
| Name | Description | |
|---|---|---|
| SafeDestroy(Component) | Destroys the object in a way which is safe for physical callback methods. | |
| SafeDestroy(GameObject) | Destroys the object in a way which is safe for physical callback methods. | |
| SafeDestroy(Transform) | Destroys the object in a way which is safe for physical callback methods. |